In many app projects, testing usually gets pushed aside without much thought. Most teams are busy building features, meeting deadlines, and trying to keep everyone happy. Testing often only comes up when something clearly breaks. At Krify, we’ve seen this happen again and again. Mobile App Testing isn’t only about catching bugs—it’s about seeing what actually happens when real people start using the app in everyday situations. A screen that looks fine in development can behave very differently in the real world. And if you’re unsure where to start or what needs attention first, you can always contact us.
Mobile App Testing Challenges
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Different Devices Behave Differently
An app may work perfectly on one phone and feel slow or broken on another. Some screens stretch layouts. Others lag for no obvious reason. Older phones struggle more than expected. This is normal, but it makes testing uncomfortable. Teams often test on a few devices and hope for the best. That’s usually where gaps appear.
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OS Updates Cause New Issues
Sometimes nothing changes in the code, yet the app still breaks. A system update rolls out. Permissions behave differently. Background tasks stop running. Notifications fail quietly. These problems usually show up after users update their phones, not during development.
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Real Network Conditions Are Ignored
Most testing happens on strong Wi-Fi. Real users don’t always have that luxury. They switch networks, lose signal, or use slow mobile data. Apps often freeze or stop responding in these cases if they haven’t been tested properly.
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Testing Is Rushed
When deadlines get close, testing is usually shortened. Teams skip edge cases and focus only on “happy paths.” As a result, bugs appear after release instead of during testing, when fixing them would have been easier.
Mobile App Testing Best Practices
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Test While Building
Testing works better when it happens during development. Fixing something early takes less effort than fixing it later, when many other things depend on it.
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Don’t Rely Only on Automation
Automation helps, but it doesn’t think like a person. Manual testing exposes confusing flows, awkward interactions, and small frustrations that scripts completely miss.
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Use Real Phones
Emulators are useful in the beginning. Still, real devices show problems tools can’t—performance drops, gesture delays, battery issues, and hardware limits.
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Use the App Like a User
Tap quickly. Switch screens without waiting. Turn the internet off. Turn it back on. Use the app casually. If something feels annoying to you, users will notice it too.
Key Practical Points
Test on different phone models
Check slow and unstable networks
Monitor crashes and freezes
Re-test after OS updates
Focus on core features first
Fix bugs before adding new ones
These habits aren’t complicated, but they save a lot of trouble later.
How Krify Approaches Mobile App Testing
At Krify, testing isn’t treated as a final step. It happens every day alongside development. Testers talk to developers often. Problems are discussed early, not after launch. The focus stays on stability and how the app actually feels to use, not just ticking boxes. This approach reduces surprises when the app goes live.
Conclusion
Mobile app testing isn’t always comfortable, but skipping it usually leads to bigger problems later. When teams test realistically and consistently, apps feel smoother and more dependable. If you need help improving your testing approach or fixing quality issues, feel free to contact us anytime.



